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Wednesday, July 21, 2010 12:40 PM (8 days ago)
Tuesday, July 20, 2010 10:11 AM (9 days ago)

Episode 442: Tied Up in Conversation

Ah... the truce.

Talking is a free action, of course, but it is usually only applied during combat sequences. However, there are other situations where spending a significant amount of time discussing character actions can start to become strange, such as when there really is something important and urgent that you should be attending to.

Of course if it involves assisting an NPC, it's probably not all that important.

Wednesday, July 21, 2010 04:00 AM (8 days ago)